ROLES:
Project Lead
Level Design and Dressing
Animation Programming
Visual Effects
SOFTWARE USED:
Unreal Engine 4
Google Docs
Trello
GitHub
Bacci Boi is a 3D, Low Poly, Smoking Simulator created using Unreal Engine 4. The theme for this rapid prototype was '10 second game'. I decided to create an interactive smoking simulator that allowed players to choose their smoking method and finish their amount within 10 seconds. There are three levels for each smoke method that progressively increases in difficulty.
The rapid prototype took 2 weeks to conceptualise, document and create in-engine. Bacci Boi was created alongside Michael Moutafis and Lachlan Phillips.
GAMEPLAY FOOTAGE
game images