ROLES:
Level Design and Dressing
Cinematics
Audio Programming
SOFTWARE USED:
Unreal Engine 4
Google Docs
Trello
GitHub
Sinking Beyond is a 3D, First-Person puzzle game created in a realistic art style. The game was made as part of the 2022 Epic Mega Jam surrounding the theme of 'As Above So Below'. After awaking in a dream state above your sleeping body and home, you aim to complete tasks around your home before you awake. After 5 minutes, your alarm will go off and wake up your real body. I focused on creating the environment and cinematics for the game. I also assisted in programming the audio cues for certain SFX and ambiences.
This project took a week to complete and was created alongside Bryce Sandall, Lachlan Phillips, Luke Archbold, and Kevin Om.
GAMEPLAY FOOTAGE
game images
![](https://cdn.myportfolio.com/4247d03a-38e5-48e8-964c-91d06c39ef5e/4471f120-6459-4d28-86fb-8aa54353afec_rw_1920.png?h=50d89d782c5ba32bee18e4cd4d99d504)
![](https://cdn.myportfolio.com/4247d03a-38e5-48e8-964c-91d06c39ef5e/8ca52671-884c-4b92-88b1-8e5b34d49478_rw_1920.jpg?h=0c1f075fe0f3521f06d4ee6a7ed663fa)
![](https://cdn.myportfolio.com/4247d03a-38e5-48e8-964c-91d06c39ef5e/4098ecdd-ce70-43b4-ab22-b8792200878e_rw_1920.jpg?h=8040ffd3ee0d8adfd3278b7cd0792542)
![](https://cdn.myportfolio.com/4247d03a-38e5-48e8-964c-91d06c39ef5e/8a9ebe2a-9515-4ea2-b61d-0fc01d292d20_rw_1920.png?h=98b2d704c8cdf57b38d2addffe2f6d84)